This week i manage to make it where if i press one key i can go upside down and if a press another i return to normal. im now making moving platforms to add a bit of challenge to my level. while my level will not be perfect or all the way finished i plan to put the finishing details on it as best i can.
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For this week i was trying to make the gravity shift into a key so where if you pressed a key button it would activate. and it worked kind of. i just need to make it where its upside down again when you gravity shift and then it will be done. after that i plan to finish the design of my levels and add some enemies in there if i can.
For this week i was focusing in my level and adding the gravity mechanics to it. it surprisingly went pretty well and worked thanks to the trigger box allowing me to move upside down. Now I'm just trying to make it to where if i press a key it will allow me to move upside-down. This will take some time and hope to finish it by next week. ill expect to face some problems here and there like trying to figure out how to do it. here is my schedule for next week.
place the gravity shift into a key. finish up my level. add enemies to my level add an Ai to my enemies to controls how they work. Finish my other two levels add my modal to the game and if i can make a boss battle. |
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May 2024
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