Flow chart for run 3 made in adobe Photoshop 9/7/23. The reason im proud of making this is it shows the progress of a game a game i enjoy where it show how the game starts of slow but then captures you with the game play.
Similar concept 9/4/23 adobe Photoshop. While not my proudest work but i did still enjoy looking through these games and there similarity with one another as well as the inspiration they took from one another. What makes me not so proud of it with my other work though is the quality on where im not gonna lie i kinda rushed to finish it to where the final entry didn't make much sense. But other than that i still some what enjoyed doing this project even though im not all that much proud of it.
Game design method 10/16/23 adobe Photoshop. The reason im proud of making this is because of how it describes the design of a game that i enjoy playing. it explains why its enjoyable to me and show the different options you have.
Rainbow road knock off, unreal engine 5, 12/7/23
I choose this one as it was for some reason the first think i wanted to do when i was on unreal. I was really into Mario kart at that time and so i decided to make a track from one of the games with this one being rainbow road from Mario kart super circuit. I am really happy with how it turned out so that is why i put it here.
The flooded house, unreal engine 5, 12/7/23
This is the house that we made when we first started unreal. I enjoyed making it even if the process was a bit difficult. one of the hardest things to add was the opening door as it would not work right with me. but other than that i enjoyed making this house plus it being one of the first things i made in unreal makes me feel like it should be in my show case.